基本信息
views: 193

Bio
More specifically he’s interested in investigating: human spatial cognition/orientation/updating/navigation; Enabling robust and effortless spatial orientation in VR and telepresence; Self-motion perception, illusions (“vection”), interfaces, and simulation; Designing for transformative positive experiences using VR; Bio-responsive virtual environments (and many other things as you can see on the projects page).
Bernhard teaches classes on immersive environments/Virtual Reality, game design, human-computer interaction and cognition, and quantitative research methods, and recently designed a new 15-credit “Semester in Alternate Realities” course first offered in 2019, and re-designed it to a 6-credit intensive summer intersession course. He gave a TEDx talk on the potential of Virtual Reality: “Could Virtual Reality make us more human?” and supports TEDxSFU as it’s general chair since 2015, where he also coached more than 30 TEDx speakers.
Bernhard teaches classes on immersive environments/Virtual Reality, game design, human-computer interaction and cognition, and quantitative research methods, and recently designed a new 15-credit “Semester in Alternate Realities” course first offered in 2019, and re-designed it to a 6-credit intensive summer intersession course. He gave a TEDx talk on the potential of Virtual Reality: “Could Virtual Reality make us more human?” and supports TEDxSFU as it’s general chair since 2015, where he also coached more than 30 TEDx speakers.
Research Interests
Papers共 290 篇Author StatisticsCo-AuthorSimilar Experts
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Rose Rouhani,Narmada Umatheva, Jannik Brockerhoff,Behrang Keshavarz,Ernst Kruijff,Jan Gugenheimer,Bernhard E. Riecke
Displays (2024): 102807-102807
18TH ANNUAL IEEE INTERNATIONAL SYSTEMS CONFERENCE, SYSCON 2024 (2024)
HttF '24 Proceedings of the Halfway to the Future Symposiumpp.1-10, (2024)
FRONTIERS IN VIRTUAL REALITY (2024)
International Symposium on Mixed and Augmented Realitypp.93-95, (2024)
International Symposium on Mixed and Augmented Realitypp.678-680, (2024)
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICSno. 8 (2024): 4665-4682
Hiromu Otsubo,Alexander Marquardt,Melissa Steininger, Marvin Lehnort,Felix Dollack,Yutaro Hirao,Monica Perusquía-Hernández,Hideaki Uchiyama,Ernst Kruijff,Bernhard E. Riecke,Kiyoshi Kiyokawa
International Conference on Multimodal Interactionpp.439-448, (2024)
Melissa Steininger,Monica Perusquía-Hernández,Alexander Marquardt, Hiromu Otsubo, Marvin Lehnort, Felix Dollack,Kiyoshi Kiyokawa,Ernst Kruijff,Bernhard E. Riecke
Affective Computing and Intelligent Interactionpp.202-205, (2024)
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Author Statistics
#Papers: 290
#Citation: 7456
H-Index: 42
G-Index: 72
Sociability: 6
Diversity: 2
Activity: 61
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