基本信息
浏览量:19

个人简介
My research focuses on the affective dimensions of playful interactive experience, exploring playful interaction design, user experience, user evaluation methods, game design and serious games. My recent book, Rhythm, Play and Interaction, Design (Springer 2018) uses rhythm as a lens to investigate strategies for designing playful human computer interactions. Rhythm is especially crucial for playful interactions because of the role it performs in building and maintaining the precarious spirit of play. With playful experiences now being incorporated into almost every type of computer application, developing a deeper understanding of the specific character of rhythms within play has become an important part of interaction design practice. I am a Senior Lecturer in the School of the Arts and Media within the Faculty of Arts and Social Sciences.
研究兴趣
论文共 51 篇作者统计合作学者相似作者
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Rhythm, Play and Interaction Design Springer Series on Cultural Computingpp.1-9, (2018)
Rhythm, Play and Interaction DesignSpringer Series on Cultural Computingpp.47-60, (2018)
Rhythm, Play and Interaction Design Springer Series on Cultural Computingpp.79-93, (2018)
Rhythm, Play and Interaction DesignSpringer Series on Cultural Computingpp.95-107, (2018)
Rhythm, Play and Interaction Design Springer Series on Cultural Computing (2018)
Springer Series on Cultural ComputingExplorations in Art and Technologypp.233-239, (2018)
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作者统计
#Papers: 51
#Citation: 939
H-Index: 20
G-Index: 30
Sociability: 4
Diversity: 2
Activity: 0
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