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个人简介
The interdisciplinary research field of digital geometry processing combines concepts from computer science, applied mathematics, and engineering for the efficient acquisition, reconstruction, optimization, editing, and simulation of geometric objects. Applications of geometry processing algorithms can be found in a wide range of areas, including computer graphics, computer aided design, architecture, geography, and scientific computing. Current projects include interactive shape deformations, processing of time-dependent objects, efficient 3D visualization, and design of GPU-accelerated algorithms.
His research interests are focussed on the mathematical foundations of geometry processing algorithms as well as their applications in computer graphics and related fields.
His research interests are focussed on the mathematical foundations of geometry processing algorithms as well as their applications in computer graphics and related fields.
研究兴趣
论文共 183 篇作者统计合作学者相似作者
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DOLOMITES RESEARCH NOTES ON APPROXIMATION (2024): 56-79
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COMPUTER AIDED GEOMETRIC DESIGN (2024)
D. Stroeter,J. M. Thiery,K. Hormann, J. Chen,Q. Chang, S. Besler, J. S. Mueller-Roemer,T. Boubekeur,A. Stork,D. W. Fellner
COMPUTER GRAPHICS FORUMno. 2 (2024)
COMPUTER AIDED GEOMETRIC DESIGN (2024)
PROCEEDINGS OF SIGGRAPH 2024 CONFERENCE PAPERS (2024)
IEEE TRANSACTIONS ON MULTIMEDIA (2024): 11415-11427
ACM TRANSACTIONS ON MATHEMATICAL SOFTWAREno. 3 (2024)
HAL (Le Centre pour la Communication Scientifique Directe) (2023)
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COMPUTER GRAPHICS FORUMno. 5 (2023)
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作者统计
#Papers: 183
#Citation: 7866
H-Index: 39
G-Index: 86
Sociability: 6
Diversity: 3
Activity: 11
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